Frederick Bott
1 min readMay 7, 2022

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I don't really agree with that idea. Truth is we are never in any actual immediate physical danger in the real world from information or events that happen online. An example is virtual worlds. Most people by now know that the things that happen in MMORPs is just pixels. Nobody really gets physically hurt in violent virtual scenes (although psychological damage to unprepared participants might be debateable).

Psychological damage arises when participants start to mistake virtual worlds for real worlds, again another reason why we shouldn't treat them identically, legally. That is what the network owners want though, they want folk to be in virtual worlds believing that it is them personally who are "Inworld", being subjected to actual violence. It makes much more profit for them, if we believe we are actually out avatars, we start to pay real world prices for virtual items.

What I've noticed personally as a long term user of MMORPs, is the more folk there are in there as themselves, rather than as fictitious characters, the more we see creativity dying. People are much less creative as themselves, due to fear of real world embarrassment.

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Frederick Bott
Frederick Bott

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