Carlos thanks for your reply.
The type of system I mean (like VRENAR — see white paper at www.vrenar.io), is much more than just a VR system, it is an interactive eco system, where users make votes to show appreciation, and in which those votes also generate wealth. The hardware wearables which connect VRENAR users to the system need AR capability to enable users to see the virtual environment, but also needs to be attentive to the users’ likes and dislikes (votes). This “Thought reading” device looks ideal for enhancing the attentivity of an AR capable wearable. All it needs to be able to interpret in this case are the words “Yes“ (I like), or ”No” (I don’t like).
I hope this helps clarify.